2020-02-05 07:16:22 -05:00

70 lines
2.1 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local math, minetest, nodecore, pairs, vector
= math, minetest, nodecore, pairs, vector
local math_ceil, math_pow
= math.ceil, math.pow
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
local function isfluid(pos)
local def = minetest.registered_nodes[minetest.get_node(pos).name]
return def and def.groups and def.groups.lux_fluid
end
local indirs = {}
for _, v in pairs(nodecore.dirs()) do
if v.y == 0 then
indirs[#indirs + 1] = v
end
end
function nodecore.lux_soak_rate(pos)
local above = vector.add(pos, {x = 0, y = 1, z = 0})
if not isfluid(above) then return false end
local qty = 1
for _, v in pairs(indirs) do
if isfluid(vector.add(pos, v)) then qty = qty + 1 end
end
local dist = nodecore.scan_flood(above, 14, function(p, d)
if p.dir and p.dir.y < 0 then return false end
local nn = minetest.get_node(p).name
if nn == modname .. ":flux_source" then return d end
if nn ~= modname .. ":flux_flowing" then return false end
end)
if not dist then return false end
return qty * 20 / math_pow(2, dist / 2)
end
local function is_lux_cobble(stack)
return (not stack:is_empty()) and minetest.get_item_group(stack:get_name(), "lux_cobble") > 0
end
function nodecore.lux_react_qty(pos, adjust)
local minp = vector.subtract(pos, {x = 1, y = 1, z = 1})
local maxp = vector.add(pos, {x = 1, y = 1, z = 1})
local qty = #minetest.find_nodes_in_area(minp, maxp, {"group:lux_cobble"})
if adjust then qty = qty + adjust end
for _, p in pairs(minetest.find_nodes_with_meta(minp, maxp)) do
if is_lux_cobble(nodecore.stack_get(p)) then
qty = qty + 1
end
end
for _, p in pairs(minetest.get_connected_players()) do
if vector.distance(pos, vector.add(p:get_pos(), {x = 0, y = 1, z = 0})) < 2 then
local inv = p:get_inventory()
for i = 1, inv:get_size("main") do
if is_lux_cobble(inv:get_stack("main", i)) then
qty = qty + 1
end
end
end
end
qty = math_ceil(qty / 2)
if qty > 8 then qty = 8 end
if qty < 1 then qty = 1 end
return qty
end