2019-03-16 17:02:10 -04:00

138 lines
3.4 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local minetest, nodecore
= minetest, nodecore
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
local function reg(suff, def)
def = nodecore.underride(def, {
description = "Lode " .. suff,
name = suff:lower(),
is_ground_content = true,
groups = { cracky = 2 },
sounds = nodecore.sounds("nc_terrain_stony")
})
def.fullname = modname .. ":" .. def.name
def.oldnames = {"nc_iron:" .. def.name}
minetest.register_node(def.fullname, def)
return def.fullname
end
local stratstone = {}
local stratore = {}
local stone = reg("Stone", {
description = "Stone",
tiles = { "nc_terrain_stone.png^(" .. modname .. "_ore.png^[mask:"
.. modname .. "_mask_ore.png^[opacity:48)" },
drop_in_place = "nc_terrain:cobble",
strata = stratstone
})
stratstone[1] = stone
local ore = reg("Ore", {
tiles = { "nc_terrain_stone.png^(" .. modname .. "_ore.png^[mask:"
.. modname .. "_mask_ore.png)" },
drop_in_place = modname .. ":cobble",
strata = stratore
})
stratore[1] = ore
for i = 1, nodecore.hard_stone_strata do
local hst = nodecore.hard_stone_tile(i)
stratstone[i + 1] = reg("Stone_" .. i, {
description = "Stone",
tiles = { hst .. "^(" .. modname .. "_ore.png^[mask:"
.. modname .. "_mask_ore.png^[opacity:48)" },
drop_in_place = "nc_terrain:cobble",
strata = stratstone,
groups = {cracky = i + 2}
})
stratore[i + 1] = reg("Ore_" .. i, {
tiles = { hst .. "^(" .. modname .. "_ore.png^[mask:"
.. modname .. "_mask_ore.png)" },
drop_in_place = modname .. ":cobble",
strata = stratore,
groups = {cracky = i + 2}
})
end
reg("Cobble", {
tiles = { modname .. "_ore.png^nc_terrain_cobble.png" },
alternate_loose = {
repack_level = 2,
groups = {
cracky = 0,
crumbly = 2,
falling_repose = 3
},
sounds = nodecore.sounds("nc_terrain_chompy")
}
})
local function regore(name, def)
return minetest.register_ore(nodecore.underride(def, {
name = name,
ore_type = "scatter",
ore = name,
wherein = "nc_terrain:stone",
random_factor = 0,
noise_params = {
offset = 0,
scale = 4,
spread = {x=40, y=5, z=40},
seed = 12497,
octaves = 3,
persist = 0.5,
flags = "eased",
},
noise_threshold = 1.3
}, def))
end
regore(ore, {
clust_num_ores = 16,
clust_size = 3,
clust_scarcity = 8 * 8 * 8,
})
regore(stone, {
clust_num_ores = 4,
clust_size = 3,
clust_scarcity = 2 * 2 * 2,
})
local c_ore = minetest.get_content_id(ore)
local c_istone = minetest.get_content_id(stone)
local c_stone = minetest.get_content_id("nc_terrain:stone")
nodecore.register_mapgen_shared(function(minp, maxp, area, data, vm, emin, emax)
local function bad(x, y, z)
local c = data[area:index(x, y, z)]
return c ~= c_stone and c ~= c_istone
end
for z = minp.z, maxp.z do
for y = minp.y, maxp.y do
for x = minp.x, maxp.x do
local i = area:index(x, y, z)
if data[i] == c_ore then
if x == minp.x
or x == maxp.x
or y == minp.y
or y == maxp.y
or z == minp.z
or z == maxp.z
or bad(x + 1, y, z)
or bad(x - 1, y, z)
or bad(x, y + 1, z)
or bad(x, y - 1, z)
or bad(x, y, z + 1)
or bad(x, y, z - 1)
then data[i] = c_istone
end
end
end
end
end
end)