Aaron Suen 087b8c8f1b More precise logic for player names.
Try to detect player traces going through a change in fluid medium
such as water/air or water/glass, and block facial recognition
through it.

Specifically allow air-into-glass transitions, or into any other
medium otherwise clear enough to allow sunlight to propagate.
2019-04-08 08:52:59 -04:00

24 lines
651 B
Lua

-- LUALOCALS < ---------------------------------------------------------
local minetest, nodecore
= minetest, nodecore
-- LUALOCALS > ---------------------------------------------------------
minetest.register_on_player_hpchange(function(player, hp)
local orig = player:get_hp()
if hp < 0 then
minetest.after(0, function()
local now = player:get_hp()
if now >= orig then return end
nodecore.sound_play_except("player_damage", {
pos = player:get_pos(),
gain = 0.5
}, player)
end)
end
if hp + orig <= 0 then
hp = 1 - orig
player:get_meta():set_float("dhp", -1)
end
return hp
end, true)