45 lines
1.8 KiB
Plaintext
45 lines
1.8 KiB
Plaintext
========================================================================
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ISSUES-APIS: Issues with code interfaces driven by mod needs
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------------------------------------------------------------------------
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#### ##### #### # # ###### ##### ####
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# # # # # # # # # # #
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#### # # # # # # ##### # # ####
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# ##### # # # # # ##### #
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# # # # # # # # # # # #
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#### # #### # ###### ###### # # ####
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- YCTIWY customizability:
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- Hook to customizer marker texture
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- Hook to customize looktips for marker, slot ents
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- Display actual offline time in looktip
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- Setting to disable this?
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- on_node_moved callback
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- For mods that allow movement of nodes in space
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- Hook into it to move private ephemeral metadata like cooldowns
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or cached meta along with the nodes
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- copygirl's contraptions mod
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- especially if it eventually should move
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contained machines with it
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- Player skin API overhaul
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- Pass a context object only
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- Use player name, not player obj
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- Might be nice to have a lode_tongs_carryable group
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- Independent of lode_temper_hot
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- Make door pusheability customizable
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- door_can_push or door_cannot_push groups/flags or something.
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- Allow override of standard falling_node check.
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- Items should get some custom multipliers for visual size
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- In particular, when wielded in a player's hand
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- Inventory slots are somewhat less useful but could be
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included for completeness.
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- Could also apply for stack nodes, falling_node, and
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item entities.
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======================================================================== |