nodecore-cd2025/mods/nc_tree/cultivation.lua
Aaron Suen 146d50bcb1 Very basic tree growth from EggCorns.
Right now, the growth timing is purely stochastic, and does not
factor in environment, light, space, or cumulative time.
2018-11-03 12:55:26 -04:00

62 lines
1.8 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local minetest, nodecore
= minetest, nodecore
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
minetest.register_node(modname .. ":eggcorn", {
description = "EggCorn",
drawtype = "plantlike",
paramtype = "light",
visual_scale = 0.5,
collision_box = nodecore.fixedbox(-3/16, -0.5, -3/16, 3/16, 0, 3/16),
selection_box = nodecore.fixedbox(-3/16, -0.5, -3/16, 3/16, 0, 3/16),
inventory_image = modname .. "_eggcorn.png",
tiles = { modname .. "_eggcorn.png" },
groups = {
snappy = 3,
falling_repose = 1
}
})
nodecore.register_leaf_drops(function(pos, node, list)
list[#list + 1] = {
name = modname .. ":eggcorn",
prob = 0.1 * (node.param2 + 1)}
end)
local ldname = "nc_terrain:dirt_loose"
local epname = modname .. ":eggcorn_planted"
local loosedirt = minetest.registered_nodes[ldname]
local planted = {}
for k, v in pairs(loosedirt) do planted[k] = v end
planted.drop = ldname
minetest.register_node(epname, planted)
minetest.register_abm({
label = "EggCorn Planting",
nodenames = {modname .. ":eggcorn"},
interval = 2,
chance = 2,
action = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
if minetest.get_node(above).name ~= ldname then return end
minetest.remove_node(pos)
minetest.set_node(above, {name = epname})
minetest.check_single_for_falling(above)
end
})
minetest.register_abm({
label = "EggCorn Growing",
nodenames = {epname},
interval = 10,
chance = 10,
action = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local place = {x = pos.x - 2, y = pos.y, z = pos.z - 2}
minetest.place_schematic(place, nodecore.tree_schematic, "random", {})
end
})