aa714cd218
This can be very annoying/distracting in singleplayer.
48 lines
1.4 KiB
Lua
48 lines
1.4 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local ipairs, minetest, nodecore, pairs, print, table, type
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= ipairs, minetest, nodecore, pairs, print, table, type
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local table_concat
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= table.concat
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-- LUALOCALS > ---------------------------------------------------------
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minetest.register_privilege("logtrace", "Receive server debug/trace messages.")
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core.register_chatcommand("logtrace", {
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description = "Toggle debug trace messages",
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privs = {logtrace = true},
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func = function(name)
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local player = minetest.get_player_by_name(name)
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if not player then return end
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local old = player:get_attribute("logtrace") or ""
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return player:set_attribute("logtrace", (old == "") and "1" or "")
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end,
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})
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function nodecore.logtrace(...)
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local t = {"#", ...}
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for i, v in ipairs(t) do
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if type(v) == "table" then
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t[i] = minetest.serialize(v):sub(("return "):length())
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end
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end
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local msg = table_concat(t, " ")
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for _, p in pairs(minetest.get_connected_players()) do
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local n = p:get_player_name()
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if minetest.get_player_privs(n).logtrace then
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local a = p:get_attribute("logtrace")
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if a and a ~= "" then
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minetest.chat_send_player(n, msg)
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end
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end
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end
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end
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local function tracify(func)
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return function(...)
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nodecore.logtrace(...)
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return func(...)
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end
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end
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print = tracify(print)
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minetest.log = tracify(minetest.log)
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