Aaron Suen e3beb7d54b Finally add a "cheat" tool.
Got tired of not being able to dig through stuff when I'm trying
to debug something.
2019-01-23 22:46:17 -05:00

37 lines
1.0 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local minetest, type
= minetest, type
-- LUALOCALS > ---------------------------------------------------------
minetest.register_item(":", {
type = "none",
wield_image = "nc_hand.png",
wield_scale = {x=1, y=1, z=2.5},
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level = 0,
groupcaps = {
crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
snappy = {times={[2]=2.00, [3]=0.40}, uses=0, maxlevel=1},
thumpy = {times={[3]=3.00}, uses=0, maxlevel=1},
}
}
})
local function cheat() return {times={[1]=0.25, [2]=0.25, [3]=0.25}, uses=0} end
minetest.register_tool("nc_hand:cheat", {
inventory_image = "nc_hand.png^[invert:rgb",
wield_image = "nc_hand.png^[invert:rgb",
wield_scale = {x=1, y=1, z=2.5},
tool_capabilities = {
full_punch_interval = 0.5,
groupcaps = {
crumbly = cheat(),
cracky = cheat(),
snappy = cheat(),
choppy = cheat(),
thumpy = cheat(),
}
}
})