213 lines
3.4 KiB
Plaintext
213 lines
3.4 KiB
Plaintext
mgv7_np_dungeons = {
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flags = defaults
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lacunarity = 2
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offset = 0.9
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scale = 0.5
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spread = (500,500,500)
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seed = 0
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octaves = 2
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persistence = 0.8
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}
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mgv7_np_cave2 = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 12
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spread = (67,67,67)
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seed = 10325
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octaves = 3
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persistence = 0.5
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}
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mgv7_np_cave1 = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 12
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spread = (61,61,61)
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seed = 52534
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octaves = 3
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persistence = 0.5
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}
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mgv7_np_cavern = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 1
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spread = (384,128,384)
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seed = 723
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octaves = 5
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persistence = 0.63
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}
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mgv7_cave_width = 0.09
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mg_biome_np_heat = {
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flags = defaults
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lacunarity = 2
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offset = 50
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scale = 50
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spread = (1000,1000,1000)
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seed = 5349
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octaves = 3
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persistence = 0.5
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}
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mgv7_lava_depth = -256
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mgv7_np_mount_height = {
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flags = defaults
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lacunarity = 2
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offset = 256
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scale = 112
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spread = (1000,1000,1000)
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seed = 72449
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octaves = 3
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persistence = 0.6
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}
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mg_biome_np_humidity_blend = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 1.5
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spread = (8,8,8)
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seed = 90003
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octaves = 2
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persistence = 1
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}
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mgv7_np_ridge = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 1
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spread = (100,100,100)
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seed = 6467
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octaves = 4
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persistence = 0.75
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}
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mgv7_large_cave_depth = -33
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mg_biome_np_humidity = {
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flags = defaults
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lacunarity = 2
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offset = 50
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scale = 50
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spread = (1000,1000,1000)
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seed = 842
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octaves = 3
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persistence = 0.5
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}
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mg_biome_np_heat_blend = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 1.5
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spread = (8,8,8)
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seed = 13
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octaves = 2
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persistence = 1
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}
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mgv7_floatland_level = 1280
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mgv7_np_terrain_base = {
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flags = defaults
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lacunarity = 2
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offset = 4
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scale = 70
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spread = (600,600,600)
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seed = 82341
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octaves = 5
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persistence = 0.6
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}
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mgv7_np_float_base_height = {
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flags = defaults
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lacunarity = 2
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offset = 48
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scale = 24
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spread = (300,300,300)
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seed = 907
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octaves = 4
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persistence = 0.7
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}
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seed = 14531853857515683775
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water_level = 1
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mapgen_limit = 31000
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mg_name = v7
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mgv7_cavern_threshold = 0.7
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mgv7_dungeon_ymin = -31000
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chunksize = 5
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mg_flags = caves, dungeons, light, decorations, biomes
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mgv7_np_height_select = {
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flags = defaults
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lacunarity = 2
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offset = -8
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scale = 16
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spread = (500,500,500)
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seed = 4213
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octaves = 6
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persistence = 0.7
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}
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mgv7_np_mountain = {
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flags = defaults
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lacunarity = 2
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offset = -0.6
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scale = 1
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spread = (250,350,250)
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seed = 5333
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octaves = 5
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persistence = 0.63
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}
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mgv7_shadow_limit = 1024
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mgv7_float_mount_height = 128
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mgv7_float_mount_exponent = 0.75
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mgv7_np_terrain_persist = {
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flags = defaults
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lacunarity = 2
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offset = 0.6
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scale = 0.1
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spread = (2000,2000,2000)
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seed = 539
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octaves = 3
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persistence = 0.6
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}
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mgv7_cavern_limit = -256
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mgv7_cavern_taper = 256
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mgv7_dungeon_ymax = 31000
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mgv7_float_mount_density = 0.6
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mgv7_np_terrain_alt = {
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flags = defaults
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lacunarity = 2
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offset = 4
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scale = 25
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spread = (600,600,600)
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seed = 5934
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octaves = 5
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persistence = 0.6
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}
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mgv7_spflags = mountains, ridges, nofloatlands, caverns
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mgv7_np_filler_depth = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 1.2
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spread = (150,150,150)
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seed = 261
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octaves = 3
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persistence = 0.7
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}
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mgv7_mount_zero_level = 0
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mgv7_np_ridge_uwater = {
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flags = defaults
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lacunarity = 2
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offset = 0
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scale = 1
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spread = (1000,1000,1000)
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seed = 85039
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octaves = 5
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persistence = 0.6
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}
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mgv7_np_floatland_base = {
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flags = defaults
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lacunarity = 2
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offset = -0.6
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scale = 1.5
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spread = (600,600,600)
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seed = 114
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octaves = 5
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persistence = 0.6
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}
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[end_of_params]
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