5b0459e4bb
Many processes that have a significant speed/time component can now have speeds adjusted (as a multiplier from base rate) via settings. Things that can be adjusted: - Tool speeds (including digging and pummeling) - Cooking and pummel recipe durations - Soaking processes like tree growth, peat fermentation The settings are hierarchical, so groups of rates can be adjusted together, and a further multiplier can be applied to each member of the group. The settings are calculated dynamically, for power users only, and documenting them is out of scope for the project. Specifically, this should help tuning for Kimapr's SkyBlock, and possibly other mods involving signficant gameplay rebalancing.