nodecore-cd2025/docs/issues-rumors.txt
Aaron Suen 834b13e6ad Fix sedges not stacking in containers
Placing a sedge into a container via right-click would
randomly transform the sedge to one of the 5 different
random stages of growth, same as placing on the
ground would, causing non-sedge_1 sedge items to
exist which don't stack with normal sedge_1 anymore.

Instead, simplify the growth feature to apply the
change to the sedge in node form after it's been
placed, instead of manipulating items.
2022-02-27 21:25:40 -05:00

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ISSUES-RUMORS: Unconfirmed or difficult to reproduce heisenbugs
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- Loose leaf nodes disappearing almost immediately after creation,
including from natural decay
- Reported by Kimapr in nodecore-ingame 2022-01-17
14:55 -0500
looks like loose leaves vanish again
like it appeared for one millisecond and then it's
gone again
worst is that it only happens SOMETIMES
- Tested by Warr1024, not able to reproduce
- Bug involving a player dropping all inventory into a narrow vertical
shaft (on VE-NC server) and having items cycle indefinitely without
settling to a steady state.
- Reported by talas on #nodecore 2022-10-22 11:17 -0500
- Witnessed by Warr1024 on VE-NC
- Items involved in cycle:
4 logs
1 loose dirt
1 ash lump
2 wooden picks
2 stone-tipped spades
8 eggcorns
27 loose cobble
2 wooden adzes
1 stone-tipped mallet
5 torches
19 planks
4 stone chips
- Possible repro by WintersKnight94, but requires mod
#nodecore 2022-02-14 20:21 -0500
1) create a SP world with nc_nature or wc_naturae
2) find any two nodes that are "falling_node",
"stack_as_node", and "walkable=false" such as leaves
and loose shrubs, as long as they are different
(won't become a single itemstack)
3) dig a 2n deep hole
4) drop one and then the other into the hole
5) watch the fighting shrubbery