Aaron Suen 553893b60a Detect accidental global sound playing
Every sound in the game (and all known mods for
it) should play either at a specific location, to a
specific player (e.g. chat beeps or notifications),
or bound to a specific physical object.  Detect any
that might be played globally by accident, e.g.
like a bug that existed in NC ZipRunes for a while,
to aid in debugging.
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