2021-03-15 19:17:25 -04:00

178 lines
4.9 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local ItemStack, ipairs, minetest, nodecore, pairs, type
= ItemStack, ipairs, minetest, nodecore, pairs, type
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
local metadescs = {
"Tote (1 Slot)",
"Tote (2 Slots)",
"Tote (3 Slots)",
"Tote (4 Slots)",
"Tote (5 Slots)",
"Tote (6 Slots)",
"Tote (7 Slots)",
"Tote (8 Slots)",
}
local function protected(pos, whom)
return whom and whom:is_player()
and minetest.is_protected(pos, whom:get_player_name())
end
local function totedug(pos, _, _, digger)
local drop = ItemStack(modname .. ":handle")
if not digger:get_player_control().sneak then
local dump
for dx = -1, 1 do
for dz = -1, 1 do
local p = {x = pos.x + dx, y = pos.y, z = pos.z + dz}
local n = minetest.get_node(p)
local d = minetest.registered_items[n.name] or {}
if d and d.groups and d.groups.totable
and not protected(p, digger) then
local m = minetest.get_meta(p):to_table()
for _, v1 in pairs(m.inventory or {}) do
for k2, v2 in pairs(v1) do
if type(v2) == "userdata" then
v1[k2] = v2:to_string()
end
end
end
dump = dump or {}
dump[#dump + 1] = {
x = dx,
z = dz,
n = n,
m = m
}
minetest.remove_node(p)
end
end
end
if dump then
local meta = drop:get_meta()
meta:set_string("carrying", minetest.serialize(dump))
meta:set_string("description", metadescs[#dump])
drop:set_name(modname .. ":handle_full")
end
end
minetest.handle_node_drops(pos, {drop}, digger)
end
local function toteplace(stack, placer, pointed, ...)
local pos = nodecore.buildable_to(pointed.under) and pointed.under
or nodecore.buildable_to(pointed.above) and pointed.above
if nodecore.protection_test(pos, placer) then return end
stack = ItemStack(stack)
local inv = stack:get_meta():get_string("carrying")
inv = inv and (inv ~= "") and minetest.deserialize(inv)
if not inv then return minetest.item_place(stack, placer, pointed, ...) end
local commit = {{pos, {name = modname .. ":handle"}, {}}}
for _, v in ipairs(inv) do
if commit then
local p = {x = pos.x + v.x, y = pos.y, z = pos.z + v.z}
if (not nodecore.buildable_to(p)) or nodecore.obstructed(p)
or protected(p, placer) then
commit = nil
else
commit[#commit + 1] = {p, v.n, v.m}
end
end
end
if commit then
for _, v in ipairs(commit) do
nodecore.set_loud(v[1], v[2])
minetest.get_meta(v[1]):from_table(v[3])
end
stack:set_count(stack:get_count() - 1)
end
return stack
end
local function tote_ignite(pos)
local stack = nodecore.stack_get(pos)
if minetest.get_item_group(stack:get_name(), "tote") < 1 then return true end
local stackmeta = stack:get_meta()
local raw = stackmeta:get_string("carrying")
local inv = raw and (raw ~= "") and minetest.deserialize(raw)
if not inv then return true end
local newinv = {}
for _, slot in pairs(inv) do
local nn = slot and slot.n and slot.n.name
local flam = minetest.get_item_group(nn, "flammable")
if flam > 0 then
nodecore.item_eject(pos, nn)
for _, list in pairs(slot and slot.m and slot.m.inventory or {}) do
for _, item in pairs(list) do
local istack = ItemStack(item)
if not istack:is_empty() then
nodecore.item_eject(pos, istack)
end
end
end
else
newinv[#newinv + 1] = slot
end
end
local newraw = minetest.serialize(newinv)
if newraw == raw then return true end
stackmeta:set_string("carrying", newraw)
stackmeta:set_string("description", metadescs[#newinv])
stack:set_name(modname .. ":handle" .. ((#newinv > 0) and "_full" or ""))
nodecore.stack_set(pos, stack)
return true
end
local txr_bot = "nc_lode_annealed.png"
local txr_sides = "(" .. txr_bot .. "^[mask:nc_tote_sides.png)"
local txr_top = "nc_tree_tree_side.png^[mask:nc_tote_top.png^[transformR90^" .. txr_sides
local txr_handle = "nc_tree_tree_side.png^[transformR90"
local function reg(suff, inner, def)
return minetest.register_node(modname .. ":handle" .. suff, nodecore.underride(def, {
description = "Tote Handle",
meta_descriptions = metadescs,
drawtype = "mesh",
visual_scale = nodecore.z_fight_ratio,
mesh = "nc_tote_handle.obj",
selection_box = nodecore.fixedbox(),
paramtype = "light",
tiles = {
txr_sides,
txr_bot,
txr_top,
txr_handle,
inner
},
backface_culling = true,
use_texture_alpha = "clip",
groups = {
snappy = 1,
flammable = 5,
tote = 1,
scaling_time = 50
},
on_ignite = tote_ignite,
after_dig_node = totedug,
on_place = toteplace,
drop = "",
sounds = nodecore.sounds("nc_lode_annealed")
}))
end
reg("", "[combine:1x1", {
stack_max = 8,
groups = {container = 1}
})
reg("_full", modname .. "_fill.png", {
stack_max = 1,
node_placement_prediction = "",
groups = {container = 100}
})