4c09d412c1
Trying a new more "intuitive" rake recipe shape. Rakes will now be notably cheaper than before, but durability will not be nerfed.
75 lines
1.8 KiB
Lua
75 lines
1.8 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local nodecore
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= nodecore
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-- LUALOCALS > ---------------------------------------------------------
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nodecore.register_hint("assemble a staff from sticks",
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"assemble staff",
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"nc_tree:stick"
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)
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nodecore.register_hint("assemble an adze out of sticks",
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"assemble wood adze",
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{true, "nc_tree:stick", "nc_woodwork:staff"}
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)
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nodecore.register_hint("assemble a wooden ladder from sticks",
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"assemble wood ladder",
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{true, "nc_tree:stick", "nc_woodwork:staff"}
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)
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nodecore.register_hint("assemble a wooden frame from staves",
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"assemble wood frame",
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{true, "nc_tree:stick", "nc_woodwork:staff"}
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)
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nodecore.register_hint("convert a wooden frame to a form",
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"wooden frame to form",
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{true, "nc_woodwork:frame"}
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)
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nodecore.register_hint("convert a wooden form to a frame",
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"wooden form to frame",
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{true, "nc_woodwork:form"}
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)
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nodecore.register_hint("split a tree trunk into planks",
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"split tree to planks",
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{true, "nc_woodwork:adze", "nc_woodwork:tool_hatchet"}
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)
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nodecore.register_hint("carve wooden tool heads from planks",
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"carve nc_woodwork:plank",
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"split tree to planks"
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)
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nodecore.register_hint("assemble a wooden tool",
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{true,
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"assemble wood mallet",
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"assemble wood spade",
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"assemble wood hatchet",
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"assemble wood pick",
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},
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"carve nc_woodwork:plank"
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)
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nodecore.register_hint("carve a wooden plank completely",
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"carve nc_woodwork:toolhead_pick",
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"carve nc_woodwork:plank"
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)
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nodecore.register_hint("bash a plank into sticks",
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"bash planks to sticks",
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{"nc_woodwork:plank", "toolcap:thumpy:3"}
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)
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nodecore.register_hint("assemble a wooden shelf from a form and plank",
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"assemble wood shelf",
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{"nc_woodwork:plank", "nc_woodwork:form"}
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)
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nodecore.register_hint("assemble a rake from adzes and a staff",
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"assemble rake",
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"assemble wood adze"
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)
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