5343b100c2
Totes were sounding really weird with very deep pitch before this, since their base level was 3, but totes were hand-diggable.
38 lines
964 B
Lua
38 lines
964 B
Lua
-- LUALOCALS < ---------------------------------------------------------
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local nodecore, pairs
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= nodecore, pairs
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-- LUALOCALS > ---------------------------------------------------------
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local soundadj = {
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nc_optics_glassy = -3,
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nc_lode_annealed = -3,
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nc_lode_tempered = -3
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}
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local toolgroups = {
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cracky = true,
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thumpy = true,
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choppy = true,
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crumbly = true,
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snappy = true,
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scratchy = true
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}
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nodecore.register_on_register_item(function(_, def)
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if def.type ~= "node" then return end
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local grp = def.groups
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if not grp then return end
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local snd = def.sounds
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if (not snd) or snd.no_level_pitch then return end
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local level = 0
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for k in pairs(toolgroups) do
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local l = grp[k]
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if l and l > level then level = l end
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end
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if level <= 0 then return end
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for _, v in pairs(snd) do
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local l = level + (v.name and soundadj[v.name] or 0)
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if l > 0 then v.pitch = (v.pitch or 1) * (1 + 0.1 * l) end
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end
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snd.no_level_pitch = true
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end)
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