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The game was designed with this appearance in mind, especially the appearance of float glass, and having this turned off can have a major impact on the aesthetics and even function (accessibility) of builds. The ability to enable/disable connected glass is of unproven value even to lower-end systems, as most of the additional work is in the background mesh-building thread, and by now the game is complex enough that other factors completely overpower the impact this has on performance. Forcing this mitigates the risk that players who have connected glass turned off will not experience the proper results of using float glass, and that their builds will appear very different for other players.