e28584b881
It was always weird that the player character could sense hinged panels even when the faces shown were completely undifferentiated from their non-panel counterparts. Add a fairly subtle visual indicator that makes it obvious why the player can spot them. Players can still hide doors in plain sight, they may just need to take more advantage of shadows and other geometry tricks to ensure they don't stand out against a field of similar nodes, or use psychological tricks to distract other players from spotting the patterns.