Aaron Suen 126039e3ed Scaling Generation 3.
- Repeat/hold place (right-click) with empty hand instead of pummel.
- Otherwise, works similarly to first generation.
- Scaling nodes can overwrite each other now (upgrade wall to ceiling).
- Visuals are now particle-based instead of texture, like Gen 2.
2019-11-10 09:33:40 -05:00

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Lua

-- LUALOCALS < ---------------------------------------------------------
local include, nodecore
= include, nodecore
-- LUALOCALS > ---------------------------------------------------------
nodecore.amcoremod()
include("api")
include("node")
include("abm")
include("placement")