45441071ab
There are 4 different states for things in the world: - Regular node in world - Item stack on ground - Item entity (falling) - Falling node entity The entity states are not interactable at all, and regular node doesn't rotate. We can help differentiate node-in-air vs node-stack-on-ground with a shadow visual. Sometimes a node will get stuck as an entity inside another node's negative space (e.g. a nodebox) and having a way to tell that it's not a real one should maybe help.