4b1488ed3f
- Included new content. - Partially converted to base on recipes instead of just items. - Added support for group and toolcap checks. Fixed a number of small bugs elsewhere in the process.
136 lines
3.9 KiB
Lua
136 lines
3.9 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
|
|
local ipairs, math, minetest, nodecore, pairs, vector
|
|
= ipairs, math, minetest, nodecore, pairs, vector
|
|
local math_floor, math_pow, math_random
|
|
= math.floor, math.pow, math.random
|
|
-- LUALOCALS > ---------------------------------------------------------
|
|
|
|
local modname = minetest.get_current_modname()
|
|
|
|
nodecore.fire_max = 8
|
|
|
|
do
|
|
local flamedirs = nodecore.dirs()
|
|
local ventitems = {}
|
|
minetest.after(0, function()
|
|
for k, v in pairs(minetest.registered_items) do
|
|
if v.groups.flammable and not v.groups.fire_fuel
|
|
or v.groups.flame or v.name == "air" then
|
|
ventitems[k] = v.groups.flame or 0
|
|
end
|
|
end
|
|
end)
|
|
local stackonly = {}
|
|
minetest.after(0, function()
|
|
for k, v in pairs(minetest.registered_items) do
|
|
if v.groups.is_stack_only then
|
|
stackonly[k] = true
|
|
end
|
|
end
|
|
end)
|
|
function nodecore.fire_vents(pos)
|
|
local found = {}
|
|
for _, dp in ipairs(flamedirs) do
|
|
local npos = vector.add(pos, dp)
|
|
local node = minetest.get_node_or_nil(npos)
|
|
if not node then return end
|
|
|
|
local q
|
|
if stackonly[node.name] then
|
|
q = ventitems[nodecore.stack_get(npos):get_name()]
|
|
else
|
|
q = ventitems[node.name]
|
|
end
|
|
if q then
|
|
npos.q = q
|
|
found[#found + 1] = npos
|
|
end
|
|
end
|
|
return found
|
|
end
|
|
end
|
|
|
|
function nodecore.fire_ignite(pos, node)
|
|
local fuel = nodecore.node_group("fire_fuel", pos, node) or 0
|
|
if fuel < 0 then fuel = 0 end
|
|
if fuel > nodecore.fire_max then fuel = nodecore.fire_max end
|
|
fuel = math_floor(fuel)
|
|
local stack
|
|
if nodecore.node_group("eject_inv_on_burn", pos, node) then
|
|
stack = nodecore.stack_get(pos)
|
|
if stack and (not stack:is_empty()) then
|
|
local p = nodecore.scan_flood(pos, 2, nodecore.buildable_to)
|
|
nodecore.item_eject(p or pos, stack, 1)
|
|
end
|
|
end
|
|
if fuel > 0 then
|
|
minetest.set_node(pos, {name = modname .. ":ember" .. fuel})
|
|
else
|
|
minetest.set_node(pos, {name = modname .. ":fire"})
|
|
end
|
|
minetest.sound_play("nc_fire_ignite", {gain = 1, pos = pos})
|
|
minetest.sound_play("nc_fire_flamy", {gain = 3, pos = pos})
|
|
minetest.after(0, function() minetest.check_for_falling(pos) end)
|
|
return true
|
|
end
|
|
|
|
function nodecore.fire_check_ignite(pos, node, force, ...)
|
|
local vents = nodecore.fire_vents(pos)
|
|
if (not vents) or #vents < 1 then return end
|
|
|
|
if nodecore.quenched(pos) then return end
|
|
|
|
if not force then
|
|
node = node or minetest.get_node(pos)
|
|
local def = minetest.registered_items[node.name] or {}
|
|
local flam = def.groups and def.groups.flammable
|
|
if not flam then return end
|
|
if math_random(1, flam) ~= 1 then return end
|
|
end
|
|
|
|
return nodecore.fire_ignite(pos, node, ...)
|
|
end
|
|
|
|
local function snuff(cons, coal, pos, node, ember)
|
|
ember = ember or nodecore.node_group("ember", pos, node)
|
|
if not ember then return end
|
|
ember = ember - cons
|
|
if ember > 0 then
|
|
if coal then
|
|
minetest.set_node(pos, {name = modname .. ":coal" .. ember})
|
|
minetest.sound_play("nc_fire_snuff", {gain = 1, pos = pos})
|
|
else
|
|
minetest.set_node(pos, {name = modname .. ":ember" .. ember})
|
|
end
|
|
else
|
|
minetest.set_node(pos, {name = modname .. ":ash"})
|
|
minetest.sound_play("nc_fire_snuff", {gain = 1, pos = pos})
|
|
end
|
|
minetest.after(0, function() minetest.check_for_falling(pos) end)
|
|
return true
|
|
end
|
|
|
|
function nodecore.fire_snuff(...) return snuff(1, true, ...) end
|
|
function nodecore.fire_expend(...) return snuff(1, false, ...) end
|
|
|
|
function nodecore.fire_check_expend(pos, node)
|
|
local ember = nodecore.node_group("ember", pos, node)
|
|
if not ember then return end
|
|
local r = math_random(1, 16 * math_pow(2, ember))
|
|
if r == 1 then return nodecore.fire_expend(pos, node, ember) end
|
|
end
|
|
|
|
local function snuffcheck(pos, node)
|
|
if nodecore.quenched(pos) then return true end
|
|
local vents = nodecore.fire_vents(pos, node)
|
|
if not vents then return end
|
|
if #vents < 1 then return true end
|
|
return false, vents
|
|
end
|
|
|
|
function nodecore.fire_check_snuff(pos, node)
|
|
local res, vents = snuffcheck(pos, node)
|
|
res = res and nodecore.fire_snuff(pos)
|
|
return res, vents
|
|
end
|