Aaron Suen 5e97fc3bcb Envsound consistency for multiple players.
Ensure players can't cause a blast of loud
wind or drip sounds to happen within the near
clipping boundaries of other nearby players
just because they're in the same general
area and played their sounds first in the tick.
2020-01-11 08:31:33 -05:00
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2020-01-05 12:59:12 -05:00