123 lines
2.8 KiB
Lua
123 lines
2.8 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local nodecore
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= nodecore
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-- LUALOCALS > ---------------------------------------------------------
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nodecore.register_hint("find lode ore",
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"nc_lode:ore",
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"toolcap:cracky:2"
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)
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nodecore.register_hint("dig up lode ore",
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"inv:nc_lode:cobble_loose",
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{"nc_lode:ore", "toolcap:cracky:2"}
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)
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nodecore.register_hint("melt down lode metal from lode cobble",
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"lode cobble drain",
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"inv:nc_lode:cobble_loose"
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)
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nodecore.register_hint("sinter glowing lode prills into a cube",
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"forge lode block",
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"nc_lode:prill_hot"
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)
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nodecore.register_hint("anneal a lode cube",
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"metallurgize nc_lode:block_annealed",
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"forge lode block"
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)
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nodecore.register_hint("temper a lode cube",
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"metallurgize nc_lode:block_tempered",
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"forge lode block"
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)
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nodecore.register_hint("work glowing lode on a stone anvil",
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"anvil:hot/stone",
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"nc_lode:prill_hot"
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)
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nodecore.register_hint("work glowing lode on a lode anvil",
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{true,
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"anvil:hot/annealed",
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"anvil:hot/tempered",
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},
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"nc_lode:block_annealed"
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)
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nodecore.register_hint("work annealed lode on a tempered lode anvil",
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"anvil:cold/tempered",
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"nc_lode:block_tempered"
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)
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nodecore.register_hint("forge lode prills into a tool head",
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"forge lode toolhead_mallet",
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{true,
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"nc_lode:prill_hot",
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"nc_lode:prill_annealed",
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"nc_lode:prill_tempered"
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}
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)
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nodecore.register_hint("temper a lode tool head",
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{true,
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"metallurgize nc_lode:toolhead_mallet_tempered",
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"metallurgize nc_lode:toolhead_spade_tempered",
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"metallurgize nc_lode:toolhead_hatchet_tempered",
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"metallurgize nc_lode:toolhead_pick_tempered",
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"metallurgize nc_lode:toolhead_mattock_tempered"
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},
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"forge lode toolhead_mallet"
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)
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nodecore.register_hint("weld glowing lode pick and spade heads together",
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"assemble lode mattock head",
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"forge lode toolhead_pick"
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)
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nodecore.register_hint("forge a lode prill into a bar",
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"anvil making lode bar",
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"lode anvil"
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)
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nodecore.register_hint("forge lode bars into a rod",
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"anvil making lode rod",
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"anvil making lode bar"
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)
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nodecore.register_hint("forge a lode rod and bar into a ladder",
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"anvil making lode ladder",
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"anvil making lode rod"
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)
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nodecore.register_hint("forge lode rods into a frame",
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"anvil making lode frame",
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"anvil making lode rod"
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)
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nodecore.register_hint("forge an annealed lode frame into a form",
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"lode frame_annealed to form",
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"anvil making lode frame"
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)
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nodecore.register_hint("assemble a lode crate from form and bar",
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"assemble lode shelf",
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"lode frame_annealed to form"
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)
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nodecore.register_hint("assemble a lode adze",
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"anvil making lode adze",
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"anvil making lode rod"
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)
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nodecore.register_hint("assemble a lode rake",
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"assemble lode rake",
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"anvil making lode adze"
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)
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nodecore.register_hint("assemble lode tongs",
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"anvil making lode tongs",
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"anvil making lode adze"
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)
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