37 lines
959 B
Lua
37 lines
959 B
Lua
-- LUALOCALS < ---------------------------------------------------------
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local nodecore
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= nodecore
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-- LUALOCALS > ---------------------------------------------------------
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local function crosshair(player, img, fade)
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if img then img = img .. "^[opacity:" .. (fade and 32 or 192) end
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nodecore.hud_set(player, {
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label = "crosshair",
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hud_elem_type = "image",
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position = {x = 0.5, y = 0.5},
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text = img,
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direction = 0,
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alignment = {x = 0, y = 0},
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scale = {x = 1, y = 1},
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offset = {x = 0, y = 0},
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z_index = -275,
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quick = true
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})
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end
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nodecore.register_playerstep({
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label = "crosshair",
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priority = -101,
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action = function(player, data)
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local pt = data.raycast()
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if pt then
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if pt.type == "node" then
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return crosshair(player, "crosshair.png")
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elseif pt.type == "object" then
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return crosshair(player, "object_crosshair.png")
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end
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end
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return crosshair(player, "crosshair.png", true)
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end
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})
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