18b01c1ae7
Hints themselves have not been tided up much, but this makes the project of fixing the hints for each mod a little more manageable and breaks up the hard-to-navigate single monolithic hints file in the old guide mod. The old guide mod has now been completely retired. Hints are now a full-fledged API-layer standard feature.
121 lines
2.9 KiB
Lua
121 lines
2.9 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local nodecore
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= nodecore
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-- LUALOCALS > ---------------------------------------------------------
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nodecore.register_hint("find lode ore",
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"nc_lode:ore"
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)
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nodecore.register_hint("dig up lode ore",
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"nc_lode:cobble_loose",
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"nc_lode:ore"
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)
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nodecore.register_hint("melt down lode metal from lode cobble",
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{true,
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"nc_lode:prill_hot",
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"nc_lode:prill_annealed",
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"nc_lode:prill_tempered"
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},
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"nc_lode:cobble_loose"
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)
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nodecore.register_hint("sinter glowing lode prills into a cube",
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"forge lode block",
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{true,
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"nc_lode:prill_hot",
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"nc_lode:prill_annealed",
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"nc_lode:prill_tempered"
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}
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)
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nodecore.register_hint("chop a glowing lode cube into prills",
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"break apart lode block",
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{"forge lode block", "nc_lode:tool_hatchet_tempered"}
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)
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nodecore.register_hint("temper a lode cube to use as an anvil",
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"nc_lode:block_tempered",
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"forge lode block"
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)
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local any_lode_toolhead = {true,
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"annealed anvil making hot lode toolhead_mallet",
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"tempered anvil making hot lode toolhead_mallet",
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"tempered anvil making annealed lode toolhead_mallet"
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}
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local any_lode_anvil = {true,
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"nc_lode:block_annealed",
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"nc_lode:block_tempered"
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}
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nodecore.register_hint("forge lode prills into a tool head on an anvil",
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any_lode_toolhead,
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any_lode_anvil
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)
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nodecore.register_hint("forge lode down completely on an anvil",
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{true,
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"annealed anvil making hot lode prills",
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"tempered anvil making hot lode prills",
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"tempered anvil making annealed lode prills"
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},
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any_lode_toolhead
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)
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nodecore.register_hint("cold-forge annealed lode on a tempered anvil",
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"tempered anvil making annealed lode toolhead_mallet",
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"nc_lode:block_tempered"
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)
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nodecore.register_hint("temper a lode tool head",
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{true,
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"nc_lode:toolhead_mallet_tempered",
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"nc_lode:toolhead_spade_tempered",
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"nc_lode:toolhead_hatchet_tempered",
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"nc_lode:toolhead_pick_tempered",
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"nc_lode:toolhead_mattock_tempered"
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},
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any_lode_toolhead
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)
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nodecore.register_hint("weld glowing lode pick and spade heads together",
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"assemble lode mattock head",
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{true,
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"annealed anvil making hot lode toolhead_pick",
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"tempered anvil making hot lode toolhead_pick",
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"tempered anvil making annealed lode toolhead_pick"
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}
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)
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nodecore.register_hint("hammer a lode prill into a bar",
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"anvil making lode bar",
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"nc_lode:block_tempered"
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)
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nodecore.register_hint("hammer a lode bar back to a prill",
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"anvil recycle lode bar",
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"anvil making lode bar"
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)
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nodecore.register_hint("hammer lode bars into a rod",
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"anvil making lode rod",
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"anvil making lode bar"
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)
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nodecore.register_hint("chop a lode rod back into bars",
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"recycle lode rod",
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"anvil making lode rod"
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)
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nodecore.register_hint("solder lode rods into crates",
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"assemble lode shelf",
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"anvil making lode rod"
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)
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nodecore.register_hint("chop a lode crate back apart",
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"break apart lode shelf",
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"assemble lode shelf"
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)
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