Aaron Suen 393210db69 Start proper spectator support.
Make sure that non-built-in content respects the interact priv
and prevents spectator players from doing nasty stuff.
2019-02-24 21:54:33 -05:00

77 lines
2.2 KiB
Lua

-- LUALOCALS < ---------------------------------------------------------
local ipairs, math, minetest, nodecore, print, tostring, vector
= ipairs, math, minetest, nodecore, print, tostring, vector
local math_floor, math_random
= math.floor, math.random
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
local falling = {groups = {falling_node = true}}
local radius = {x = 2, y = 2, z = 2}
local function fallcheck(name, start)
if not nodecore.interact(name) then return end
local target = vector.add(start, {
x = math_random() * 128 - 64,
y = math_random() * 128 - 64,
z = math_random() * 128 - 64
})
local clr, pos = minetest.line_of_sight(start, target)
if clr then return end
local found = minetest.find_nodes_in_area(
vector.subtract(pos, radius),
vector.subtract(pos, radius),
"group:falling_node")
if #found < 1 then return end
pos = nodecore.pickrand(found)
local miny = pos.y - 64
repeat pos.y = pos.y - 1 until pos.y < miny or not nodecore.match(pos, falling)
if pos.y < miny then return end
pos.y = pos.y + 1
local prev = minetest.get_node(pos).name
nodecore.falling_repose_check(pos)
if minetest.get_node(pos).name ~= prev then
print(modname .. ": " .. name .. " disturbed "
.. prev .. " at " .. tostring(pos))
end
end
local function queuechecks(qty, name, pos)
if qty < 1 then return end
minetest.after(0, function()
for i = 1, qty do
fallcheck(name, pos)
end
end)
end
local oldpos = {}
local qtys = {}
minetest.register_globalstep(function(dtime)
for i, v in ipairs(minetest.get_connected_players()) do
local name = v:get_player_name()
local pos = v:getpos()
local old = oldpos[name] or pos
oldpos[name] = pos
if v:get_player_control().sneak then return end
local q = (qtys[name] or 0)
+ vector.distance(pos, old) * 0.25
+ dtime * 0.05
queuechecks(math_floor(q), name, pos)
qtys[name] = q - math_floor(q)
end
end)
minetest.register_on_dignode(function(pos, oldnode, digger)
local name = "(unknown)"
if digger and digger.get_player_name then name = digger:get_player_name() end
queuechecks(4, name, pos)
end)