49 lines
1.4 KiB
Lua
49 lines
1.4 KiB
Lua
-- LUALOCALS < ---------------------------------------------------------
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local math, minetest, nodecore, pairs, vector
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= math, minetest, nodecore, pairs, vector
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local math_random
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= math.random
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-- LUALOCALS > ---------------------------------------------------------
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local modname = minetest.get_current_modname()
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local particle = modname .. "_base.png^[mask:" .. modname .. "_dot_mask.png^[opacity:32"
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local function check(pos, player)
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local p = player:get_pos();
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p = {
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x = p.x + nodecore.boxmuller() * 2,
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y = p.y + nodecore.boxmuller() * 2,
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z = p.z + nodecore.boxmuller() * 2,
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}
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local light = nodecore.get_node_light(p)
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if (not light) or (light >= math_random(4, 8)) then return end
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local rel = vector.subtract(p, pos)
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local dsqr = vector.dot(rel, rel)
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if math_random() * 128 < dsqr then return end
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local pname = player:get_player_name()
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minetest.after(math_random(), function()
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minetest.add_particle({
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pos = p,
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velocity = vector.multiply(vector.normalize(rel), 4),
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texture = particle,
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exptime = 0.25,
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playername = pname,
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glow = 8
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})
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end)
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return check(pos, player)
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end
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nodecore.register_limited_abm({
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label = "lux react",
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interval = 1,
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chance = 2,
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nodenames = {"group:lux_emit"},
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action = function(pos)
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for _, player in pairs(minetest.get_connected_players()) do
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check(pos, player)
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end
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end
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})
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