Aaron Suen e4dc398b3a Start work on usage survey.
- Refactor player knowledge into player mod, to declutter API.
- Move player knowledge into mod storage so players don't need to
  be connected to access.  Old knowledge will be reset, but I
  doubt there was very much of it to lose.
- Start gathering some basic stats.
  - Main glaring omission is player moving and idle time.
2019-01-26 16:39:07 -05:00

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1013 B
Lua

-- LUALOCALS < ---------------------------------------------------------
-- SKIP: nodecore
local dofile, minetest, rawget, rawset
= dofile, minetest, rawget, rawset
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
local nodecore = rawget(_G, "nodecore") or {}
rawset(_G, "nodecore", nodecore)
local path = minetest.get_modpath(modname)
dofile(path .. "/util_misc.lua")
dofile(path .. "/util_scan_flood.lua")
dofile(path .. "/util_logtrace.lua")
dofile(path .. "/util_node_is.lua")
dofile(path .. "/util_toolcaps.lua")
dofile(path .. "/register_craft.lua")
dofile(path .. "/register_limited_abm.lua")
dofile(path .. "/item_on_register.lua")
dofile(path .. "/item_drop_in_place.lua")
dofile(path .. "/item_falling_repose.lua")
dofile(path .. "/item_alternate_loose.lua")
dofile(path .. "/item_group_visinv.lua")
dofile(path .. "/item_oldnames.lua")
dofile(path .. "/item_tool_wears_to.lua")
dofile(path .. "/action_node_pummel.lua")