Aaron Suen
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2d73df30e7
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New API to check if air passes thru node.
Can be used for things like sponge air exposure
or environmental exposure checks.
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2020-01-18 09:57:39 -05:00 |
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Aaron Suen
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053f3b718f
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Fix glass tank hammering properly.
First class recipe, explcitly test for contents.
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2020-01-17 23:45:00 -05:00 |
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Aaron Suen
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750bb87b31
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Disallow hammering glass tanks.
Hammering them to sand destroys their contents.
Instead, require burning away the binding.
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2020-01-17 22:14:10 -05:00 |
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Aaron Suen
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60e79c4c35
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Glass tanks burn down to crude glass, not clear.
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2019-12-09 21:10:39 -05:00 |
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Aaron Suen
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fc4c4bc9c4
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Fix glass shelf burning bug.
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2019-12-08 22:31:12 -05:00 |
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Aaron Suen
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2a6fdab972
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Glass tank bindings are slightly flammable.
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2019-12-08 16:55:38 -05:00 |
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Aaron Suen
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ce58f8294c
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Refactor shelf API/assets into its own module.
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2019-12-08 16:41:59 -05:00 |
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Aaron Suen
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a53030cdcf
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Use a mesh instead of nodebox for shelves.
In principle this should be equivalent to 2 cuboids
instead of 6. In practice, FPS improvements are
hard to measure.
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2019-12-08 16:13:44 -05:00 |
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Aaron Suen
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00f8a47dda
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Added glass tank recipe.
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2019-12-08 14:59:57 -05:00 |
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Aaron Suen
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a54d868cc3
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Start work on glass tank.
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2019-12-07 22:45:34 -05:00 |
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