- Items don't down settle when rising. - Give stone chips some upward kick.
- Items shooting upward on ladders. - Suspected crash on hitting unloaded areas.
BOLO gameplay that feels too "exploity" with ability to forcibly transport lava upwards.
This created a ton of dependency inversions, which necessitated moving a number of API functions up into higher layers, and restructuring dependency lists for a number of mods. BOLO: non-deterministic load errors due to missed dependencies.