Aaron Suen
6e1f3fee94
Standardize intra-line spacing in code.
2019-12-01 11:08:12 -05:00
Aaron Suen
5aed5449ad
Tweak tree-gen, making them a little easier to find.
...
Had multiple complaints from players that trees are hard to find.
The possiblity of needing some exploration is reasonable, and we
don't want the world to be too uniform for aesthetic reasons, but
there shouldn't be much harm in making trees less frustrating
to find.
2019-02-24 23:49:24 -05:00
Aaron Suen
7bd9c4e63a
Use adze to split logs into planks.
2018-11-03 18:56:07 -04:00
Aaron Suen
146d50bcb1
Very basic tree growth from EggCorns.
...
Right now, the growth timing is purely stochastic, and does not
factor in environment, light, space, or cumulative time.
2018-11-03 12:55:26 -04:00
Aaron Suen
20e79f0db1
Add more resources to be harvested from tree canopies.
2018-11-02 22:55:14 -04:00
Aaron Suen
15e71cfd3b
Have to use hand to pack earth, code cleanup, fixes, optimization.
2018-11-02 21:20:51 -04:00
Aaron Suen
bdb0cb1b2c
Prevent trunks peeking out at the top.
2018-11-02 00:25:12 -04:00
Aaron Suen
71e67c396b
Notably less-perfect trees.
2018-11-02 00:19:44 -04:00
Aaron Suen
7547175aa2
More advanced trees, with roots.
2018-11-02 00:08:42 -04:00