9 Commits

Author SHA1 Message Date
Aaron Suen
6e1f3fee94 Standardize intra-line spacing in code. 2019-12-01 11:08:12 -05:00
Aaron Suen
5aed5449ad Tweak tree-gen, making them a little easier to find.
Had multiple complaints from players that trees are hard to find.
The possiblity of needing some exploration is reasonable, and we
don't want the world to be too uniform for aesthetic reasons, but
there shouldn't be much harm in making trees less frustrating
to find.
2019-02-24 23:49:24 -05:00
Aaron Suen
7bd9c4e63a Use adze to split logs into planks. 2018-11-03 18:56:07 -04:00
Aaron Suen
146d50bcb1 Very basic tree growth from EggCorns.
Right now, the growth timing is purely stochastic, and does not
factor in environment, light, space, or cumulative time.
2018-11-03 12:55:26 -04:00
Aaron Suen
20e79f0db1 Add more resources to be harvested from tree canopies. 2018-11-02 22:55:14 -04:00
Aaron Suen
15e71cfd3b Have to use hand to pack earth, code cleanup, fixes, optimization. 2018-11-02 21:20:51 -04:00
Aaron Suen
bdb0cb1b2c Prevent trunks peeking out at the top. 2018-11-02 00:25:12 -04:00
Aaron Suen
71e67c396b Notably less-perfect trees. 2018-11-02 00:19:44 -04:00
Aaron Suen
7547175aa2 More advanced trees, with roots. 2018-11-02 00:08:42 -04:00