8 Commits

Author SHA1 Message Date
Aaron Suen
c91151ab06 Start of a more flexible centralized crafting system. 2018-12-30 17:36:47 -05:00
Aaron Suen
7835a357da API refacs, and some planning. 2018-11-05 20:03:05 -05:00
Aaron Suen
674f169090 Various touch-up. 2018-11-05 00:21:02 -05:00
Aaron Suen
e6977e1a0a Added particle effects to pummelling.
Similar to crack texture on digging, this gives visual feedback
that what the user is doing is working, and just needs more time.
2018-11-04 23:30:06 -05:00
Aaron Suen
aa1da28637 Simplify knowledge, add pummel support, stack breaking particles. 2018-11-03 21:18:39 -04:00
Aaron Suen
ac1d23c988 Merge nc_inv into nc_player.
Considering an eventual "achievement" system.
2018-11-03 19:23:33 -04:00
Aaron Suen
90574771c6 Simplify trees, since logs currently cannot be moved.
Presumably this will change in the future, but it's also not
a given that we should have a falling or rotating version of the
tree (or that it should also split to planks).
2018-11-03 19:18:28 -04:00
Aaron Suen
7bd9c4e63a Use adze to split logs into planks. 2018-11-03 18:56:07 -04:00