6 Commits

Author SHA1 Message Date
Aaron Suen
fa24151782 Fix the jumping eggcorn bug. 2019-12-15 08:43:33 -05:00
Aaron Suen
d514f8f56d More dynamic item settling random management.
Instead of shuffling all the shells once for each tick used,
shuffle only those shells actually used once per tick.  This
should save us more time in common cases where we need
to only check a few shells to find a place to settle.
2019-12-07 11:26:10 -05:00
Aaron Suen
e0f2cb5b6d Item settling overhaul.
- Always prefer closest place first, then lowest height.
- Simplify search order; use a pre-built order instead of scan.
- Randomize search order only once per tick, if used.
2019-12-07 11:12:55 -05:00
Aaron Suen
d016885364 Attempt to settle items stuck inside nodes. 2019-11-28 08:40:28 -05:00
Aaron Suen
8a0f073592 Simplify item settling, make instant.
The old method was designed for 0.4 compatibility.  Since 5.0
there appears to be a flag we can just check to see if the item
is still moving according to physics or settled.
2019-09-12 21:56:06 -04:00
Aaron Suen
247bebe417 Finally break up the nc_items monstrosity. 2019-09-07 09:44:30 -04:00