2 Commits

Author SHA1 Message Date
Aaron Suen
65dc1fe58f Start working on some hint reform
Got through a bunch of mods, up next is optics.

- Try to use crafting recipes rather than resources as
  the criteria for completing a hint.
- It's okay to use simple item observation for specific
  cases of transient things like pliant concrete.
- It's also okay to still use simple observations for the
  eligibility checks.
- Simple observation is also okay for naturally occuring
  e.g. decay processes, like wilting flowers, as opposed
  to crafts that need to be completed.
2021-12-16 22:31:50 -05:00
Aaron Suen
18b01c1ae7 Redistribute hints into each mod
Hints themselves have not been tided up
much, but this makes the project of fixing the
hints for each mod a little more manageable
and breaks up the hard-to-navigate single
monolithic hints file in the old guide mod.

The old guide mod has now been completely
retired.  Hints are now a full-fledged API-layer
standard feature.
2020-09-04 19:07:45 -04:00