4 Commits

Author SHA1 Message Date
Aaron Suen
65c21683a3 Fix burn/injury inventory/hand appearance. 2020-02-24 21:45:13 -05:00
Aaron Suen
00aa460942 Some damage buffs.
- Player hp_max is 8 now, so most injuries will block
  a whole slot each time.
- Player can be reduced to 1 slot, not 2.  The 2 slots
  was from back in the day when players needed to go
  to the surface to heal faster, to help them get up
  there.  Now the 1 slot is only needed in case the
  player is trapped in fire or something.
- Damage effects now don't stop playing just because
  the player has reached maximum injury, and healing
  is also delayed by continued injury.
2020-02-19 19:48:51 -05:00
Aaron Suen
af1f808c68 Fix player health FX auto-scaling.
Guarantee 2 usable slots no matter how many different
injury effects accumulate.

Filled slots will be shared among different damage types
roughly proportionally.
2019-10-13 12:57:57 -04:00
Aaron Suen
402f0150b7 Lux Radiation, and player healthfx API. 2019-10-13 11:37:36 -04:00