7 Commits

Author SHA1 Message Date
Aaron Suen
f6eedea1a1 Fix infinite sand exploit 2020-06-20 22:03:46 -04:00
Aaron Suen
053f3b718f Fix glass tank hammering properly.
First class recipe, explcitly test for contents.
2020-01-17 23:45:00 -05:00
Aaron Suen
70fcb225ed Fix sand duplication bug.
This was probably a regression caused by making lenses silica
group, and then forgetting why the silica_lens group existed.
2019-12-18 07:41:01 -05:00
Aaron Suen
db1c67e169 Float and clear glass both grind down to crude similarly. 2019-08-19 22:33:25 -04:00
Aaron Suen
d1a937e973 Add crude glass.
This makes glassmaking more challenging, as glass that is quenched
when not molded, or left wandering too long, will tend to quench to
crude glass, which is inferior.

This also prevents molten glass from wandering the countryside
forever from failed glassmaking attempts, and precludes keeping
molten glass in "captivity" as a crude infinite light source.
2019-04-07 09:12:44 -04:00
Aaron Suen
111338e56f Pound glass back into sand. Fix recipe prioritization for pummels. 2019-03-09 19:40:02 -05:00
Aaron Suen
58109d30e7 Create basic crafting recipes, completing tech tree bridge.
It should now be possible to obtain the new optical stuff given
only resources in-game.  The molten glass casting process, in
particular, should be at least a little interesing.

These recipes aren't very interesting and may be subject to
refinements in the future.
2019-03-07 22:27:38 -05:00