8 Commits

Author SHA1 Message Date
Aaron Suen
cc30c80069 Sponge cultivation overhaul.
- Inhibit sponge colony growth beyond a maximum size.  Players
  will have to prune colonies (or, smarter yet, split them) to
  grow more sponges.

- Allow sponge colony transplantation.  Sponges near the "core"
  of a colony (i.e. surrounded by more sponges) are more viable
  and more able to survive the player's crude harvesting.
2019-09-23 21:28:48 -04:00
Aaron Suen
7e75fd149a Quote consistency. 2019-09-14 09:49:06 -04:00
Aaron Suen
310ce1bc6c Treat NodeCore as a unified thing.
- Collapse all nodecore "core" mods in the /mods listing, so it's
  easier to find the actual add-on mods.
- Parameterize in-game branding to make renaming derivatives just
  a little easier.
2019-09-07 09:08:57 -04:00
Aaron Suen
10db2d6dbf Squeeze sponges to produce temporary splashes of water.
Pummel a sponge and it will release water if there is space
nearby, though it will be reabsorbed by the sponge in a few
seconds.

This CAN be used to wet other sponges (i.e. to have a managed
supply of water if working far from oceans) but CANNOT be used
to create infinite springs.

If the original sponge is removed (and there is no other sponge
to absorb the water) then the water will be removed as well.
2019-08-23 21:18:20 -04:00
Aaron Suen
b622883995 Made living sponges spread. 2019-02-19 19:02:21 -05:00
Aaron Suen
c1f3fbb241 Simplify sun-drying. 2019-02-19 13:53:06 -05:00
Aaron Suen
294fb0285f Some initial basic sponge wetting/drying logic. 2019-02-19 00:50:59 -05:00
Aaron Suen
c0d031eb24 Create initial node defs for sponges. 2019-02-16 19:34:53 -05:00