15 Commits

Author SHA1 Message Date
Aaron Suen
3614068263 Bug fixes, tidier craft excess handling. 2019-04-03 08:10:03 -04:00
Aaron Suen
4b1488ed3f Hints system overhaul.
- Included new content.
- Partially converted to base on recipes instead of just items.
- Added support for group and toolcap checks.

Fixed a number of small bugs elsewhere in the process.
2019-04-03 07:41:27 -04:00
Aaron Suen
05efab5c58 Lode ore distribution overhaul.
- Don't generate in high terrain above y = 32 at all.
- Increase concentraion through 7 different strata moving downwards
  up until max concentration at y = -4096.  This creates incentives
  for digging deep instead of just staying at surface.
2019-03-31 12:59:09 -04:00
Aaron Suen
a8766c8b42 Fix deep lode ore description. 2019-03-29 21:46:54 -04:00
Aaron Suen
584fd2f9fa Make deep stone dig through each stage, taking longer to dig. 2019-03-24 23:15:34 -04:00
Aaron Suen
209e0491a4 Fix loose lode cobble sounds 2019-03-16 17:02:10 -04:00
Aaron Suen
5de0cc54ec Add stony sounds, and sounds for stacks/shelves. 2019-03-14 00:31:09 -04:00
Aaron Suen
0603683626 Typo. 2019-03-06 21:54:52 -05:00
Aaron Suen
611733d7d8 Naming refinements. 2019-03-06 21:52:53 -05:00
Aaron Suen
6e0d5a0778 Strata overhaul
- Apply stratification last in shared mapgens, so it can see all
  already-placed ores.
- Support stratification for nodes other than plain stone.
- Register lode stone and lode ore for stratification.
2019-02-24 10:19:22 -05:00
Aaron Suen
44b6a1d228 Shared mapgen API, add hard stone strata. 2019-02-23 22:48:39 -05:00
Aaron Suen
b622883995 Made living sponges spread. 2019-02-19 19:02:21 -05:00
Aaron Suen
1a3afc6fa9 Cleanup. 2019-02-09 23:24:01 -05:00
Aaron Suen
4a69f64b7d Remove excess doc, fix lode cobble hand-diggability. 2019-01-29 23:07:00 -05:00
Aaron Suen
a0602d52b4 Start defining metal materials. 2019-01-27 09:19:07 -05:00