7 Commits

Author SHA1 Message Date
Aaron Suen
d39b3a3949 Move version handling into base API. 2019-02-04 20:15:33 -05:00
Aaron Suen
bd526122e8 Start initial stub work on fire. 2018-11-04 22:03:22 -05:00
Aaron Suen
15e71cfd3b Have to use hand to pack earth, code cleanup, fixes, optimization. 2018-11-02 21:20:51 -04:00
Aaron Suen
b8b4b24982 Start unified API, add angle-of-repose logic.
"Loose" versions of materials will only allow a certain maximum
angle of repose, and will shuffle around sideways and fall if
that angle is exceeded.  Softer materials like sand, leaves, loose
items, will all have shallow angles, while sturdier stuff like
dirt, gravel, etc. may allow steeper ones.
2018-11-02 07:52:23 -04:00
Aaron Suen
6b9e083776 Got stack node working more-or-less smoohly. 2018-10-30 11:12:36 -04:00
Aaron Suen
7fb3f1be0f More hud stuff, limit inventory. 2018-10-29 23:43:34 -04:00
Aaron Suen
c2992ad3e0 Setup a few basic mods for terrain and some basic UI. 2018-10-29 22:37:57 -04:00