On android (and possibly other very high DPI displays) the position
of the HUD is calculated incorrectly for text HUDs. According to
rubenwardy, "the HUD sucks", so it seems unlikely that this will
get fixed soon. Switch to using a sequence of image HUDs and a
bitmap font to render the hotbar text. This is currently limited,
but expandable.
- Inventory screen is now no longer game-interactive, and serves
as purely an "about" screen.
- Move the HUD components out of inv mod and into hud mod.
- Separate player setup mod for static physical limitations like
step height, inv size, etc.