8 Commits

Author SHA1 Message Date
Aaron Suen
b9e2f822f8 New flexible find_nodes_around api. 2019-11-30 10:28:35 -05:00
Aaron Suen
fdd881ae53 Active ItemStack Modifier overhaul.
AISM's now tick against stacks, including in piles, shelves,
and player inventories, (hopefully) efficiently compared to
the old way with separate ABMs.  Item entity support is also
possible, but not necessary yet.

This started out as a bugfix for being able to put a torch inside a
shelf, which didn't make much sense gameplay-wise.  It ended up
going quite a bit further.

- Aggregate now gets wet in stack form.  Swimming with dry
  concrete now has consequences.
- Lux reactions, radiation, and infusion should now behave more
  consistently.
- Sponges can now wet or dry in stack form, including inside
  containers.
- Torch ignition, quenching, and extinguishing is now more
  consistent regardless of context, and torches are now more
  dangerous, and can ignite things in more contexts.
2019-10-29 20:03:18 -04:00
Aaron Suen
cc30c80069 Sponge cultivation overhaul.
- Inhibit sponge colony growth beyond a maximum size.  Players
  will have to prune colonies (or, smarter yet, split them) to
  grow more sponges.

- Allow sponge colony transplantation.  Sponges near the "core"
  of a colony (i.e. surrounded by more sponges) are more viable
  and more able to survive the player's crude harvesting.
2019-09-23 21:28:48 -04:00
Aaron Suen
77d9f37408 Sponge drying sounds. 2019-09-13 22:35:30 -04:00
Aaron Suen
39dea8a2ae MAJOR: Code quality audit using luacheck.
- Removed lots of unused variables, a few shadowed identifiers.
- Removed a few sections of dead code.
2019-08-31 09:26:53 -04:00
Aaron Suen
6141a6206e More sounds for sponge stuff. 2019-08-23 21:25:29 -04:00
Aaron Suen
7c18b8110d Sponge nerf.
- Spawn fewer clumps.
- Spawn larger clumps.
- Spread much slower.
2019-02-23 23:29:55 -05:00
Aaron Suen
b622883995 Made living sponges spread. 2019-02-19 19:02:21 -05:00