Fix infinite sand exploit
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@ -66,7 +66,7 @@ nodecore.register_craft({
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toolgroups = {thumpy = 3},
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nodes = {
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{
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match = {groups = {silica = true, silica_lens = false, visinv = false}},
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match = {groups = {silica = true, silica_molten = false, silica_lens = false, visinv = false}},
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replace = "nc_terrain:sand_loose"
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}
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}
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@ -108,6 +108,7 @@ local moltdef = {
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groups = {
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igniter = 1,
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silica = 1,
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silica_molten = 1,
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stack_as_node = 1,
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damage_touch = 1,
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damage_radiant = 3
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