Hide all rake hints

These are causing the highest volume of "tech support"
workload, and they're not even an essential part of the
game.  Players can discover them via social play, which
will also expose them to knowledge about how to make
them, or they can just skip them.

Ideas about making them appear much later in the
progression (i.e. after having unlocked N total hints
or something) are still valid, but this is at least a
stopgap for now.
This commit is contained in:
Aaron Suen 2023-12-08 17:45:58 -05:00
parent 8fe120f640
commit e41e4afd5c
2 changed files with 2 additions and 2 deletions

View File

@ -114,7 +114,7 @@ nodecore.register_hint("assemble a lode adze",
nodecore.register_hint("assemble a lode rake",
"assemble lode rake",
"anvil making lode adze"
)
).hide = true
nodecore.register_hint("assemble lode tongs",
"anvil making lode tongs",

View File

@ -76,4 +76,4 @@ nodecore.register_hint("assemble a wooden shelf from a form and plank",
nodecore.register_hint("assemble a rake from adzes and a staff",
"assemble rake",
"assemble wood adze"
)
).hide = true