Fix broken object crosshair
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@ -27,7 +27,7 @@ nodecore.register_playerstep({
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if pt then
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if pt.type == "node" then
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return crosshair(player, "crosshair.png")
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elseif pt.type == "obj" then
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elseif pt.type == "object" then
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return crosshair(player, "object_crosshair.png")
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end
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end
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