Cut down on water noise.

This commit is contained in:
Aaron Suen 2019-03-14 23:50:23 -04:00
parent c09c8777e2
commit d45d9f09d2

View File

@ -8,7 +8,7 @@ nodecore.register_ambiance({
nodenames = {"nc_terrain:water_source"},
neigbors = {"air"},
interval = 1,
chance = 250,
chance = 1000,
sound_name = "nc_terrain_watery",
sound_gain = 0.05
})