Notes from discord.

This commit is contained in:
Aaron Suen 2020-01-19 17:44:33 -05:00
parent 2d1179c4ad
commit c409993283
2 changed files with 19 additions and 5 deletions

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@ -25,6 +25,13 @@ ISSUES: Bugs, Cleanup and Refinements
- Flammables should respond via AISM when bathed in fire or igniting
liquids like molten glass or rock.
- Need to find a way to make AISMs work with falling_node.
- Create ItemStack, run hooks, try to convert back to node
(assume node and item meta map 1:1) and if it fails then
spawn an item_ent.
- Need this for amalgamation remelting.
- Would it make sense to unify the item and falling_node ents?
- Can we automatically dump a TP overrides.txt file?
- Move this, and translate hook, to a chat command?
@ -38,10 +45,8 @@ ISSUES: Bugs, Cleanup and Refinements
- This would make gameplay more fair for those who tend to
go AFK suddenly and can't return for a long time.
- Offline tick logic for spreading nodes
- Use soaking API, calculate time to spread.
- If actual time exceeds time to spread, pass soak depth on to
new node that's been created, and trigger respread check.
- Offline grass spreading.
- Use new nodecore.soaking_abm_push API.
- Will have to do a lot of performance testing.
- Replacement for mkreg, a.k.a. register_generic():
@ -61,6 +66,9 @@ ISSUES: Bugs, Cleanup and Refinements
- Lux
- Torches
- Unify sponge growth logic so it can be used for mapgen, to ensure
that spawned sponges match naturally-grown ones?
- Design doc needs another shakedown.
- Consider updating tote recipe.

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@ -73,6 +73,9 @@ ROADMAP: Large New Development Projects
- Power an annealed lode block from 2 opposite faces.
- Generates particle effect at mapblock boundary.
- Particle effect with lux fluid and/or cobble?
- Create particle effect around player while carrying lux in
inventory?
- Maybe only if the lux is higher activation tier?
- Water and lava surface springs.
- Access to water for forges.
@ -83,7 +86,10 @@ ROADMAP: Large New Development Projects
- Sponges: Sprout under water from peat+sand?
- Water sources.
- Sustainable but not renewable
- Lode: Infuse lode into eggcorns -> lodecorns -> tree-farming for lode?
- Lode:
- Infuse lode into eggcorns -> lodecorns -> tree-farming for lode?
- Put 1 lode prill into cobble to make an ore (yields >= 1)?
- Hammer in? Bury like an eggcorn?
- Lux: Infuse lode cobble to make lux cobble?
- Lava sources.
- Completely lossy