Remove "Cube" from node descriptions.
Consistent with everything else in the world, we assume that "cube" is the default state for things to be in (this is NodeCore after all) and only use shape descriptors for things like lumps, prills and other non-cube versions of things that also exist as cubes.
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@ -53,7 +53,7 @@ end
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for num = 1, nodecore.fire_max do
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minetest.register_node(modname .. ":coal" .. num, {
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description = "Charcoal Cube",
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description = "Charcoal",
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tiles = {txrcoal(num) .. "^[noalpha"},
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groups = {
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crumbly = 1,
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@ -102,7 +102,7 @@ end
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minetest.register_alias(modname .. ":fuel", modname .. ":ember2")
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minetest.register_node(modname .. ":ash", {
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description = "Ash Cube",
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description = "Ash",
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tiles = {modname .. "_ash.png"},
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groups = {
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falling_node = 1,
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@ -52,7 +52,7 @@ end
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nodecore.register_lode("Block", {
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type = "node",
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description = "## Lode Cube",
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description = "## Lode",
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tiles = { modname .. "_#.png" },
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light_source = 8,
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crush_damage = 4
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