Fix tarstone hint using thrown item
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@ -10,6 +10,10 @@ ISSUES-GAME: Gameplay-affecting issues
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#### # #### # ###### ###### # # ####
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#### # #### # ###### ###### # # ####
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- CATCH UP HINT SYSTEM & RETEST
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- CATCH UP HINT SYSTEM & RETEST
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- Thatch, wicker
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- Forms, wooden and lode
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- Lode frames, ladders
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- High-tier digging: grass, stone, tarstone
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- Lode crates only come in annealed, while lode frames come in
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- Lode crates only come in annealed, while lode frames come in
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all 3 tempers. Which side of this should the form fall on,
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all 3 tempers. Which side of this should the form fall on,
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@ -134,6 +134,7 @@ do
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if node.name ~= aggwet then return end
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if node.name ~= aggwet then return end
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nodecore.set_loud(pos,
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nodecore.set_loud(pos,
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{name = modname .. ":coalaggregate_wet_source"})
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{name = modname .. ":coalaggregate_wet_source"})
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nodecore.witness(pos, "craft:" .. modname .. ":coalaggregate")
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stack:take_item(1)
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stack:take_item(1)
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if stack:is_empty() then
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if stack:is_empty() then
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self.object:remove()
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self.object:remove()
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