Make a note of the damage issue.
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@ -9,6 +9,10 @@ ISSUES: Bugs, Cleanup and Refinements
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- Need to work on the damage system. After getting hurt to 0hp, the
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player needs to force waiting at least 250ms before recharging and
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allowing more hurt FX.
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- Consider quantizing/palletizing textures.
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- Switch door ablation propulsion to run on a node timer instead of
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