Another typo.
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@ -55,7 +55,7 @@ local function canseeface(p1, p2)
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if dsqr < 1 then return end
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local ll = nodecore.get_node_light({x = o2.x, y = o2.y + e2, z = o2.z})
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if not ll then return end
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local ld = (ll / nodecore.light_max * distance)
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local ld = (ll / nodecore.light_sun * distance)
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if dsqr > (ld * ld) then return end
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-- Make sure players' eyes are inside the same fluid.
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