Notes merge
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@ -9,6 +9,13 @@ IDEAS: Possible future additions/improvements to the game
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# # # # # # # # # # # #
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#### # #### # ###### ###### # # ####
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- Full-stack rendering optimization
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- Huge piles of cobble stacks cause significant framerate loss
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- https://gitlab.com/sztest/nodecore/-/merge_requests/19
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a.k.a. full-stack-nodeboxes branch
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- Actually all visinv entities building up in an area cause
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framerate loss, but most are impractical to address
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- Wicker baskets
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- Limited alternative to full tote
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- Made of cheaper materials (wicker, wood form)
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@ -20,10 +20,23 @@ ISSUES-CODE: Issues related to code quality and APIs
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- Gametime handling improvements.
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- Need to be robust in event of gametime resetting to zero,
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e.g. env_meta.txt corruption.
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- Probably need to save some metadata:
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- Gametime adjustment, can be added/subtracted by mod.
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- Last known gametime; if gametime is ever less,
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automatically apply an adjustment to compensate.
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- Probably need to separate nodecore gametime entirely from
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minetest gametime.
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- Always need to guard against the backward flow of time
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in normal gameplay circumstances, e.g. due to loss of
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meta files.
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- Need to store backup in world dir next to
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env_meta.txt.
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- Partial world resets (e.g. nuking map, keeping
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dais ex machina) should not reset time.
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- Allow customizing time flow in vanilla:
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- Time rate multipliers, default 1, for each of:
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- Server offline (os.time() adjust)
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- Server online but empty (no players online)
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- Normal gameplay
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- Probably need to track accumulators for each
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separately in mod storage and then add them together
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to get gametime.
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- Replace digparticles with "node" and maybe "node_tile" options for
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particlespawners new in 5.3+
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@ -9,6 +9,13 @@ ISSUES-GAME: Gameplay-affecting issues
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# # # # # # # # # # # #
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#### # #### # ###### ###### # # ####
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- Right-clicking the top of a shelf places a legacy plantlike eggcorn
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node instead of an eggcorn item.
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- Sneak+Aux+Drop stack of leaves/sticks against a surface places 1
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first then drops the rest as another stack. Maybe disable the
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default drop behavior if aux pressed?
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- Revert /mods changes
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- Possibly list out add-on mods in About box in long form?
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- Tree hierarchy?
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