Glossary and translation instructions
- Add a glossary for confusing terms that have been difficult to translate. - Clarify crediting for weblate users. - Further simplify translation request in wishlist.
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12
CONTRIBUTING
12
CONTRIBUTING
@ -21,14 +21,20 @@ contribution.
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contributions. You agree that this constitutes adequate attribution
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contributions. You agree that this constitutes adequate attribution
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under the terms of the license.
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under the terms of the license.
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- You may request to be attributed pseudonymously at the time of
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- You may request to be attributed pseudonymously immediately before or
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submission. Unless otherwise specified, source control metadata
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at the time of submission. Unless otherwise specified, source control
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will be used for attribution.
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metadata will be used for attribution.
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........................................................................
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........................................................................
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Other Guidelines:
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Other Guidelines:
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- For translators: Weblate defaults to using your full name and email
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as entered during registration for attribution. "Time of submission"
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is as soon as you start translating any strings. If you want a
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different attribution be sure to request it BEFORE you start
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translation work.
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- Please do not use the nc_* namespace for projects you will be
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- Please do not use the nc_* namespace for projects you will be
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releasing directly to the public, e.g. via ContentDB, Forums, etc.
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releasing directly to the public, e.g. via ContentDB, Forums, etc.
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This namespace should only be for things that will be included in
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This namespace should only be for things that will be included in
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3
WISHLIST
3
WISHLIST
@ -7,8 +7,7 @@ to the project!
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- Testing and bug reports!
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- Testing and bug reports!
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- Translations:
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- Translations:
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- NodeCore is running Weblate:
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- https://nodecore.mine.nu/trans/projects/nodecore/core/
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https://nodecore.mine.nu/trans/projects/nodecore/core/
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- Help (PRs and/or advocacy) with Minetest engine issues:
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- Help (PRs and/or advocacy) with Minetest engine issues:
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- Major game-breakers:
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- Major game-breakers:
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186
docs/glossary.txt
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186
docs/glossary.txt
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@ -0,0 +1,186 @@
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========================================================================
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Glossary for Translators
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------------------------------------------------------------------------
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#### ##### #### # # ###### ##### ####
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# # # # # # # # # # #
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#### # # # # # # ##### # # ####
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# ##### # # # # # ##### #
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# # # # # # # # # # # #
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#### # #### # ###### ###### # # ####
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------------------------------------------------------------------------
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Anneal / Annealed:
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Heat and then cool slowly, to form a specific kind of crystal
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structure.
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Bindy:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles binding/tying the corners of a
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node with cord or rope.
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Bond / Bonded:
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Used in NodeCore stone brickwork. Cementing/gluing bricks
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together.
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Boxy:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles a square box.
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Bricky:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles bricks.
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Cav:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Eggcorn:
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NodeCore name for a tree seed. Derived from a misnomer for
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an acorn that gave rise to a linguistic term.
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https://en.wikipedia.org/wiki/Eggcorn#Etymology
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Fot:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Flux:
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A liquid flow of concentrated lux radiation. Name is derived
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from the parent "lux" material name, plus the meaning "flow".
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Gate (Gated Prism / "Gate a prism"):
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To block or close off, as per shutting a gate. From the name
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of the terminal in a field effect transistor that's used to
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control whether current is allowed to flow through it.
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https://en.wikipedia.org/wiki/Field-effect_transistor
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Geq:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Hashy:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles a diagonal hash/grid.
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Horzy:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles horizontal stripes.
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Iceboxy:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles a square box with a four-pointed
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pattern contained inside it.
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Leach:
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Dissolving substances out of something, specifically removing
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organic material from soil to leave behind sediments.
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https://en.wikipedia.org/wiki/Leaching_(pedology)
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https://en.wikipedia.org/wiki/Leaching_(agriculture)
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https://en.wikipedia.org/wiki/Leaching_(chemistry)
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Lode:
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A metallic ore found in NodeCore and used to craft tools.
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Similar to iron or carbon steel but no exact real-world
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equivalent. The name comes from a rare/archaic term for ore.
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Lux:
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A light-emitting radioactive stone. Name means "light".
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Mew:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Niz:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Odo:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Prx:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Pumwater:
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Molten rock (magma or lava). The name is derived from a pun:
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what you get when you melt pumice.
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Ice -> water, pumice -> pumwater.
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Qeg:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Render:
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Used in NodeCore to refer to a type of cement material,
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specifically one made of sand and used to make sandstone.
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https://en.wikipedia.org/wiki/Cement_render
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Scale / Scaling:
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Used in NodeCore in the sense of "climbing."
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Tarstone:
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A darkened, tarry-looking stone made from stone dyed with
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charcoal. No exact real-world equivalent.
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Temper / Tempered:
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Heat and then cool quickly, to form a specific kind of crystal
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structure. As it's used in NodeCore, technically the term
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"harden" might be more accurate.
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Tof:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Vermy:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles criss-crossing irregular
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lines/curves, like the trails of worms ("vermiform").
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Verty:
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A concrete etching pattern. Can eappear as an adjective
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modifying a node, or on its own to describe the pattern
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programmed into a stylus.
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This pattern resembles vertical stripes.
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Xrp:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Yit:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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Zin:
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Name of a glyph shape in NodeCore. The name itself is mostly
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meaningless and derived from some of the latin characters that
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the glyph can be used to represent.
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........................................................................
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========================================================================
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